Week 3 Exercise
This week, we had to create a simple bouncing ball animation.
The initial step, getting the ball bouncing, was pretty easy. The textbook tutorial was fairly easy to understand, all that was involved was creating all of the primitives and a few well-placed keyframes. This is the animation without any "character" added to it.
The next part of the assignment was to add "character" via colorful textures and squash and stretch. The goal was to make the ball look less like a ball and more like it's own character, hopping up and down. Adding a squash handle and getting it to work right was a bit tricky, but it was fun to play around with it once I figured it out. Just getting it to just bounce was easy, so I added a little front-and-back wiggle for extra character.
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